Page 102

Page 102

Issues? She’s got volumes.

Lizzy’s origins have given her quite a few psychological problems, among which are an intense dislike of physical contact. You might think that being the core of a tentacle-based hivemind would alleviate that, but then she barely considers herself separate from that hivemind, it may as well be just her alone, and she’s reacted as such before.

The big news today I guess is that Remember has a youtube channel. Well, strictly speaking it’s had a youtube channel for some years now (*shudder*), but now it has a dedicated channel, RememberComic. However, as yet there is precious little content there (I’m certainly not going to migrate over the old videos from my channel… *additional shudder*), but I have some ideas on how to fix that.

Rattling around in my aging cranium of late is that of a Minecraft Let’s Play series. However, most Let’s Play series of Minecraft are pretty stale and cliche things, consisting of building large structures, testing out wierd devices, or just generally fighting mobs. And after a while they get fairly repetitive and alike. “So how are you going to solve that?” I hear you ask (yes, you specifically, at the back, third chair from the right, with the Derpy Hooves shirt, you).

Basically, you know Hardcore mode? Where your world is deleted the instant you die? One step of difficulty above that.

By which I mean beginning the series inside of a Nether stronghold with a stack of saplings, a stack of dirt, a set of iron tools and armour, a deactivated portal, and a handful of Villagers. It’s a gameplay style I’ve been tentatively describing as “Nether expedition”, in which you can acquire the basic materials and you’re not inherently doomed, but you’re also denied a lot of vital resources (stone for example would require a cobblestone generator, which requires water, which can’t be placed in the Nether).

Villager survival would be crucial. If they drop below a certain population before you can set up a decent housing area for them, such as by lava or Ghast/Blaze attacks, you also lose the possibility of having Iron Golems, through which you could start farming iron. You don’t have the option of setting your spawnpoint because beds explode in the Nether, so once you die you’re back in the normal world with none of your equipment and nothing to aid you in going back into the Nether.

For later innovation in episodes I could enact a redstone lobby, installing a cobblestone generator as a sort of “artifact” found in the stronghold and allowing the spawning in of redstone dust to create mechanisms and circuits, which are a big favourite of mine and I’m sure would attract a reasonable deal of interest and intrigue.

So my main concern here is the support of my dear Forgetfuls here. With the youtube channel linking directly to the main site, there’d be more traffic here from random youtube denizens locating the series, which some of you may not like. You may also not enjoy seeing video game content on a site you visit for webcomic content. That’s why I’m posting up this idea here and ultimately letting you decide in the comments below whether you’d like to see videos around here again.

Let me know what you think, I’ll examine the results on Monday!

Posted by: Lying

4 Comments »

  1. “(yes, you specifically, at the back, third chair from the right, with the Derpy Hooves shirt, you)”
    holy sh*t. HE CAN SEE ME! O_o
    This sounds awesome! Hop to it! ;D

    Comment by Kobold Scribbler — April 5, 2012 @ 12:58 am

  2. Sounds good enough.
    If it doesn’t die, anyway.

    Comment by Nutty — April 5, 2012 @ 12:19 pm

  3. I’d watch that; it sounds fun. Not to mention a little insane, but insane is good. :D

    Comment by dragongirl13 — April 5, 2012 @ 4:50 pm

  4. Sounds like fun, I wonder if there is a way to make a scaling siege mode…

    Comment by Blackjack217 — April 7, 2012 @ 1:15 am

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