Page 109

Page 109

It is no joke, he literally is.
I’m a little behind in comic-making, I’ve got end-of-year assignments and exams galore in the next couple weeks, so hopefully I won’t miss an update but at this time I’d like to issue an apology should that be the eventuality.

Azul’s nature goes back to the Dungeons & Dragons campaign that spawned him, wherein my players were very set in their plans of just staying put and not doing much of anything, so I added this strange little man dressed in blue to nudge them towards momentum. When I added him to Avbaroy, a world that has literal gods of plot, associating him with them seemed natural, and he was mechanical even in that original campaign.

Within Avbaroy, he’s the result of efforts by the Plotgoblins to create an autonomous mechanism to direct non-goblinoid species without suspicion. Early versions could be readily and fairly equated to quest-giving NPCs, able to do their task but little else and with little social resemblance to actual people. When the efforts proved fruitless, a last-ditch motion was made which involved first softening the outer casing of Avbaroy’s bastion of souls, and secondly tossing the prototype into it. What emerged was the automaton of twenty-one souls, Azul Bufon.

His high concentration of souls, social aptitude, and connection to the Plotgoblins caught the attention of Lord Plot, the director of the two plot gods (the other being Plotus, the observer) and he has since then done the more covert work necessary by Plot, resulting in his appearances throughout Book 1 and Book 2.

And there is still one more secret to tell of him. Stay tuned.

Posted by: Lying

2 Comments »

  1. …attention maintained…

    Comment by Sorator — May 1, 2012 @ 12:48 am

  2. You’re not just a plot device, Azul… you’re an AWESOME plot device.

    Comment by dragongirl13 — May 1, 2012 @ 5:10 am

Leave a comment

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>